Browsing 19 Studies in Creative Arts and Writing by Author "Neumark Norie"

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Browsing 19 Studies in Creative Arts and Writing by Author "Neumark Norie"

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  • Neumark Norie; Vaile Ian; Thompson Darrall (ABC Radio National, 2004)
    Please see paper record for more info Norie is part of concept development and sound
  • Neumark Norie (RMIT Publishing, 2005)
    This paper will investigate the different spaces and different times of radio and the Internet .. This is part of the wider question of how sound art is playing out in digital culture. I will look specifically at the ...
  • Neumark Norie; Miranda Maria (Sound of Failure, 2008)
    Research Background Current international developments in the field of media art have seen the exploration of ideas or issues move to the foreground and focus on the mediums and technology to the background. Works exploring ...
  • Neumark Norie (MIT Press, 2005)
  • Chandler Annmarie; Neumark Norie (MIT Press, 2005)
  • Neumark Norie; Miranda Maria (Kirkbride Gallery, Net art site selected for Turbulence, Internationally, 2003)
    Research Background Digital networked culture shifted the focus from discrete objects and individuals to networks of communications. Meanwhile new media art's interactivity and approach to archiving remained somewhat static, ...
  • Neumark Norie; Miranda Maria (Wollongong City Gallery, 2008)
    An ongoing cross-media project sparked by the terrifying spectre of global cimate change.
  • Neumark Norie; Miranda Maria (Pictura Gallery, the Netherland, 2008)
  • Bosscher Jacqueline; Miranda Maria; Neumark Norie (, 2007)
    Research Background At a time when global warming was both urgent and overwhelming, there was a dearth of exhibitions dedicated to the issue that made room for audiences to engage in new ways. There was a need to bring ...
  • Turner Gregory; Neumark Norie; Miranda Maria; Weakley Alastair (Creativity and Cognition Studio Press, 2004)
    Séa.nce: a networked glossalalia is a collaborative project involving a sound artist, visual artist, and a remotely-located interaction designer. The aim of the collaboration was to make a multiuser live performance work ...