Abstract:
This paper presents a physical user interface design approach based on interactive art pieces. A range of interactive video installations have been developed by the first author and presented at festivals and exhibitions, enabling audiences to co-create images of kaleidoscopic patterns and textures through movement and tangible interaction. The focus of this paper is the reporting of a semi-structured study in a museum context, addressing the three research questions of whether people are drawn into the installation, whether the interaction is clear, and to what extent the participants become engaged. The findings reveal that audiences are attracted and that the levels of engagement are satisfactory in the context of children exploring the museum. We propose five stages of interaction reflecting the engagement.