Abstract:
Information is a resource that every AI relies on to operate
effectively. Although information influences the capabilities
and performance of AIs, it is not treated as a design issue.
Changing the information available to an AI can potentially
enhance or cripple its performance. More direct evaluation
of issues such as information selection and acquisition can
improve the performance of existing AI implementations.
The influence of information on AI behaviour is examined
with an emphasis on virtual worlds and game AI, as this
domain provides both an effective research environment and
opportunities for tangible improvements to AI behaviour.