DIGITAL ART: A brief history of the Graphical User Interface in contemporary art practice, 1994-2004

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dc.contributor.author Gwilt Ian en_US
dc.contributor.editor en_US
dc.date.accessioned 2009-08-20T14:49:24Z
dc.date.available 2009-08-20T14:49:24Z
dc.date.issued 2005 en_US
dc.identifier 2005000914 en_US
dc.identifier.citation Gwilt Ian 2005, 'DIGITAL ART: A brief history of the Graphical User Interface in contemporary art practice, 1994-2004', IEEE, Piscataway, USA, pp. 931-936. en_US
dc.identifier.issn 0-7695-2397-8 en_US
dc.identifier.other E1 en_US
dc.identifier.uri http://hdl.handle.net/10453/1563
dc.description.abstract This paper will explore the use of the Graphical User Interface (GUI) in contemporary art practice and examine how the cultural ubiquity of digital computing has allowed the GUI to become an interesting source of creative content. It will trace examples where the visual aesthetic of the computer interface has been referenced within 2d media: paintings, digital prints, web art and the gaming interface. en_US
dc.publisher IEEE en_US
dc.relation.isbasedon http://ieeexplore.ieee.org/search/searchresult.jsp?queryTexta en_US
dc.title DIGITAL ART: A brief history of the Graphical User Interface in contemporary art practice, 1994-2004 en_US
dc.parent Proceedings of Ninth International Conference On Information Visualisation en_US
dc.journal.volume en_US
dc.journal.number en_US
dc.publocation Piscataway, USA en_US
dc.identifier.startpage 931 en_US
dc.identifier.endpage 936 en_US
dc.cauo.name Information Technology en_US
dc.conference en_US
dc.conference.location en_US


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