Abstract:
This paper describes the development of laboratory concepts in
the making and curating of interactive art, in which the exhibition
becomes a site for collaboration between curators, artists, and
audiences. It describes Beta_space, an experimental public venue
that seeks to realise the concept of the exhibition as living laboratory
through the participatory qualities of interactive computer-based art.
The paper places this initiative within an emerging phenomenon of
hybrid production and exhibition spaces. It argues that the evolution
of such concepts has been hampered by the continued distinctions,
within traditional cultural institutions, among art, science and technology,
object and experience, creation and consumption.