Abstract:
Glass Pond is an interactive artwork designed to engender
exploration and reflection through an intuitive, tangible
interface and a simulation agent. It is being developed
using iterative methods. A study has 'been conducted with
the aim of illuminating user experience, interface, design,
and performance issues.
The paper describes the study methodology and process
of data analysis including coding schemes for cognitive
states and movements. Analysis reveals that exploration
and reflection occurred as well as composing behaviours
(unexpected). Results also show that participants
interacted to varying degrees. Design discussion includes
the artwork's (novel) interface and configuration.