Abstract:
This research project draws together two areas; interactive
art and Human-Computer Interaction (HCI). This paper
describes the data collection of audience behaviour in a
variety of museum and gallery locations. Subsequent data
analysis leading to persona and scenario design illustrates
how empirical data can inform the design of a movementbased
interface. Finally, low level prototypes were
developed to aid the artist/designers in their aims to create
an interactive installation in which visitors could learn
contextually driven behaviour.